Huescape
Hopefully, I've done a good job at introducing the mechanics through the levels, but in case not keep reading.
Controls
- Main menu: ESC
- Restart level: SPACE or R
- Next level: ENTER or RIGHT ARROW
- Previous level: BACKSPACE or LEFT ARROW
- Volume: Click and drag the 3 icons on the main menu, clicking on the bar doesn't work, I cannot fix this bug in time
Mechanics
To win a level, the number and color of shapes on the black area must be the same as those on the white area, their size do not matter,
- eg. 1 red + 1 blue on the black and 1 red + 1 blue on the white
- The screen will fade when it is correct and go to the next level
Shapes change scale when the mouse cursor is near:
- on the black they grow
- on the white they shrink.
In some levels, you can click to leave an area that scales shapes, that will be shown as a small square in the center of the screen:
- A small white square in the black area: you can drop a scale up in the black area
- A small black square in the white area: you can drop a scale down in the white area
Credits
- Music: Soft atmosphere by ViraMiller https://freesound.org/s/742738/
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Transition between levels: Swoosh 06 by creator_GT https://freesound.org/s/733938
Comments
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Really fun concept and nice visuals, I liked how the visual distortion effect directly affected the gameplay. Great job!
Thanks :-)